Skip to content

Designing enterprise software for humans.

From developer tools and platform experiences to AI-powered workflows.

product designer · developer platforms · design systems · AI

How I work

Three things I bring to every project.

  • legibility

    Make complex systems legible

    Most of what people need is usually already in the system. On an agent-tool explorer, the work was surfacing capability and status data the platform already held.

  • system-layer

    Design at the system layer

    Decisions belong where every surface can inherit them. Governance plugins put one source of truth in front of designers, in whatever tool they already use.

  • human-judgment

    Keep the judgment human

    AI does the inventory and finds the edge cases; people make the calls. A changelog kept AI out of its change descriptions on purpose.

Selected work

Case studies in product strategy, complex workflows, and AI-assisted product development.

Each one takes confidential work and generalizes it into something I can actually share: the problem, the calls I made, the tradeoffs, and what it taught me.

View all work →